DOOM ETERNAL On The Switch Will Probably Run At 30FPS

A couple of days ago at Quakecon 2018, developer Bethesda officially revealed a proper first look for Doom Eternal, the sequel to the 2016 reboot of the series. The game was first announced during the last E3, but this time, the developer has released a gameplay trailer, which is posted below (Doom starts at the one-hour eleven-minute mark). Although the game still has no release date, it is confirmed to for the PC, PlayStation 4, Nintendo Switch and Xbox One. 

Speaking of the Nintendo Switch version, Eurogamer (via Nintendo Life), had the opportunity to talk to Doom Eternal’s executive producer Marty Stratton and creative director Hugo Martin, who both discussed how the game would be released on Nintendo’s hybrid console. 

Stratton assured players that the Switch version would be released alongside its counterparts on other platforms. Moreover, the developer made it clear that Doom Eternal would be optimized for the Switch, which they consider as a “first-class citizen,” meaning that this would be a proper game and not a port like its predecessor. 

“We’re actually working with Panic Button again, but before, we made the game, and then we brought it to Switch, and now we are making the game with Switch in mind. It’s nice to know the platforms we want to hit up front.”

Currently, Stratton revealed that they are targeting the Switch version to run at 30fps, with all other versions running at 60fps. Of course, performance-wise, it is understandable that the Switch would be slightly inferior compared to its counterparts on other platforms because that is the price players would have to pay for the convenience of being able to play anytime, anywhere. 

Doom Eternal has no release date as of now but is slated to release on the Nintendo Switch, PC, PlayStation 4, and Xbox One. 

Sources: Eurogamer, Nintendo Life

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