Editorial: I Don't Give A Flying F*** About Your Face Bro!

As you may know, Mass Effect: Andromeda has been receiving some back lash from the gaming community for its less than stellar facial animations. For those of you out of the loop, here’s a compilation to catch you up to speed.

After watching the video above you may be one of the many gamers that think, how could a seasoned developer like Bioware possibly release a AAA title with these kind of flaws. Or maybe you’re more like me and don’t give a flying f*** about these facial animation issues. Sure, I cant deny that they are god awful, but this just seems to have been blown way out of proportion. So much so, that Kotaku called out some idiotic gamers that decided to harass one of EA’s animators on twitter, thinking she was the lead animator for ME: Andromeda. Needless to say, the game has been getting some harsh criticism over something I believe isn’t a huge deal. People are making this seem like a catastrophic deal breaker, when in reality this doesn’t effect gameplay whatsoever.

On the flip side, I understand that a big part of this game is about player choice. Much of what you choose to do or say in these NPC conversations are directly related to your overall experience and outcome of your ME: Andromeda story. Therefore, there will be a lot of time spent looking at characters faces, front and center. For some, this may dampen the experience and I respect that. But to cause such a ruckus to where you end up harassing an innocent party over something as petty as bad facial animations is beyond stupid. 

In the meantime, I’ll be looking forward to Mass Effect: Andromeda’s release on March 21. Exploring the galaxy, one bad facial animation at a time.

No author bio. End of line.