Go Behind-The-Scenes On THE TEXAS CHAIN SAW MASSACRE Game Development
Looking to build up some more excitement for their game, developers Sumo Nottingham and publisher Gun Interactive are back with a behind-the-scenes look into The Texas Chain Saw Massacre game. With the release date known, and a technical play test coming up for a first hands-on experience, it’s really a logical step to give anticipating players a look into “Making a Massacre.”
Take a look into the creative process and the benefits and challenges that come with making a video game based on one of the most celebrated horror franchises of all time. Featuring interviews with eight different team members of both Gun Interactive and co-developer Sumo Nottingham, the video illustrates the guiding philosophies that informed the design and development of The Texas Chain Saw Massacre, as key members from both teams share their personal ties to the series as well as their individual contributions to the game.
From digitally scanning every scratch on an authentic ‘70s chain saw to digging through the journals of original screenwriter Kim Henkel to revive the drifter Sissy, this latest behind-the-scenes video has all kinds of details for fans to dig into. The Texas Chain Saw Massacre will fully launch on August 18th for PlayStation 5, PlayStation 4, Xbox Game Pass, Xbox Series X|S, Xbox One, and PC via Steam.