Get A Cool Behind The Scenes Look At Digital Foundry's New Performance Tools!

Way back in 2008, we devised the first ever tools to measure performance from console games. These tools have evolved over the years, but transitioning to a 4K workflow means we need a radical revamp of how we test the new era of games - in this DF Direct, Rich demonstrates our new techniques for measuring console performance and how it optimises workflow for 1080p and PC too!

I assume by now that most of you out there have heard of Digital Foundry If not their team dives deep into the performance of games both old and new. One of their signatures is the inclusion of performance graphs that overlay gameplay during videos. Well, crazy enough the tools they use were put into place way back in 2008 and have become a bit overwhelmed by today’s 4K gaming reality. In this new video Richard Leadbetter takes you behind the scenes to show how the team will be handling performance analysis moving forward. It is interesting stuff and worth a watch if you are into deeper aspects of gaming.