Cuphead, the amazing and ultra-challenging platformer game and StudioMDHR’s crown jewel, has reached a new sales achievement. In a blog post released by the developer, it was announced that the game has already reached 2 million units sold. What’s amazing is that Cuphead achieved its first million sales after two weeks following the game’s release.
StudioMDHR is head over heels with the new milestone their game has achieved. “Even in our wildest dreams, we never thought our crazy little characters would be embraced by this many fans from around the world and we are continuously humbled by your support,” the developer said in their announcement.
Reaching double platinum definitely added to the game’s growing list of achievements. A few weeks ago, Cuphead won not one, but two awards, namely Best Independent Game, and Best Art Direction during the Game Awards held in the Microsoft Theatre, more details on that here.
As Cuphead is gaining more recognition from award giving bodies, the game is becoming extremely popular. In fact, just yesterday, Cuphead made headlines in the gaming community when they apparently released an iOS version of the game, which confused many players as Cuphead is exclusive to Microsoft’s Xbox One and the PC. However, it turns out that the game is a fake and just a sloppy unofficial port of Cuphead that has clunky controls among other problems. The fake iOS game was immediately pulled from the App Store.
As of now, there is still no word from StudioMDHR as to whether Cuphead will be getting a sequel anytime soon. However, looking at the success and the positive reception the game is getting from fans and critics, it is only a matter of time before the developer releases a follow-up to their highly successful game.
Have you tried playing Cuphead already? Why do you think the game got so popular? Share your thoughts in the comments below.