Larian Studios’ critically acclaimed RPG Divinity: Original Sin II is heading to the PlayStation 4 and Xbox One this summer. Now, the console version will have significant changes that the developer revealed to tailor-fit the game to consoles.
The changes were showed by developer Larian at a pre-E3 preview event. The most significant overhaul of the game is the complete overhaul of the Arx storyline. New dialogue, NPCs, and quests have been included in the game to improve the game’s story and overall experience. Furthermore, seven new combat encounters will be featured in the upcoming console version of the game.
For newcomers in Divinity: Original Sin II, Bandai Namco included a Story Mode, which focuses on the game’s narrative rather than on combat, which is suitable for new players who are trying out the game for the first time, or for players who are only after the story. A new tutorial is also included, and the Journal has been completely overhauled with clearer text and notifications.
Lastly, Larian Studios promised that they will be releasing a detailed list of all the changes made in the console version to backers of the Kickstarter campaign sometime before E3. Divinity: Original Sin II Definitive Edition is scheduled to launch on the PlayStation 4 and Xbox One this August. Xbox One players can access the first three hours of the game for free via the Xbox Game Preview.