VAMPYR'S New Story Mode That 'De-Emphasizes Combat' Will Release This Week

A couple of months ago, developer Dontnod Entertainment announced that Vampyr will be getting a new story mode that will include a few performance tweaks for the PC version of the game. Now, the developer revealed that the new story mode will release on September 26, together with a hard mode that aims to increase the game’s difficulty.

Vampyr revolves around the story of a doctor who was recently transformed into a vampire as he finds himself in the midst of the Spanish Flu outbreak in early 20th century London. The game was received well by critics, and in our own review of Vampyr, we were impressed with the game’s moral decision aspect that allows players to influence whether the protagonist would feast on the blood of the innocent.

Now, Dontnod revealed in a statement that the new Story Mode is aimed to de-emphasize combat and focus on the game’s narrative instead.

“Story Mode de-emphasizes combat, placing a greater focus on narrative so players can enjoy Dr. Jonathan Reid’s journey with less challenging gameplay,” the developer said in a post on Steam. “On the other end of the scape, Hard Mode makes combat much more difficult. Players will receive less experience in embracing citizens to grow in power. Upon starting a new game, players will be given the option to choose from these two new modes or a third ‘Normal Mode’ if they wish to play the original Vampyr experience.

Vampyr is now available for the PlayStation 4, Xbox One, and Windows PC, with two new modes coming on September 26.

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