Opinion: Video Game Soundtracks Deserve More Attention and The Outer Worlds 2 is a Prime Example

Game soundtracks and sound design deserve far more attention than they typically receive, especially in an era when audio craftsmanship is quietly carrying some of the most memorable gaming experiences. Too often, the discourse around new releases focuses on graphics, performance settings, or narrative beats, while the music and soundscape those elements that shape emotional tone and deepen immersion are treated as secondary. Yet audio is the invisible glue that elevates a good game into a lasting artistic experience, and nowhere is this more evident than in recent standout titles pushing the medium forward.

The Outer Worlds 2 is a prime example, featuring a lush and astonishingly beautiful soundtrack from Oleksa Lozowchuk who we recently sat down and chatted with, and the brilliant team at Interleave. Their work pulses with variety, emotional depth, and a gorgeous sense of atmosphere that expands the scope of Obsidian’s universe in ways visuals alone never could. From the sweeping orchestral movements to the intimate, textured ambient layers, every track feels carefully sculpted to reinforce the sense of adventure, strangeness, and humanity that defines the series. It’s a reminder that when audio teams are given room to innovate, the result can transform the entire tone of a game.

Even though our Zoom interview with Oleksa tragically failed to record, his passion for sound, attention to detail, and genuine love for the craft left an unforgettable impression. Listening to him speak about shaping worlds through melody, rhythm, and sonic character made it clear just how much artistry often goes unnoticed behind the scenes.

If anything, the experience reinforced the need for the industry, and players to give sound designers and composers the spotlight they deserve. In a medium built on immersion, it’s time we celebrate the creators whose work we feel long before we consciously notice it.