With some awesome dreads among other bold fashion fun, the latest Lords of the Fallen 2 dev diary goes into a massive amount of detail with some killer new features with chonky looking combat. Among the highlights are a few key points:
A wider variety of options in combat: Alongside significantly increased weapon variety, players will be able to swap seamlessly between melee, ranged, and spellcasting, encouraging a more eclectic mix of behavior and tactics during combat.
Heavy attacks give players more to consider than just greater damage. Players will need to make critical combat decisions on the fly that can either cinch a victory or result in punishment for overextending their hand.
All-new graphic executions add further depth to the franchise’s signature flavour of highly aggressive combat, as players render the environments from battleground to bloodbath.
A greater sense of speed and maneuverability: Not only can Lampbearers now charge into the fray like a mosh pit, the area of control players are expected to manage will be larger, necessitating faster and smarter reaction-time. Combat becomes a personal tango with death.
Lords of the Fallen 2 is set to release on consoles and PC sometime in 2026. Bring it!