This new trailer isn't as cool as that bad ass CGI film we saw for The Old Republic a few weeks ago...but it does give you a better idea of what the expansion of "Knights Of The Eternal Throne" will look like! Check out the first few minutes below.
This new trailer isn't as cool as that bad ass CGI film we saw for The Old Republic a few weeks ago...but it does give you a better idea of what the expansion of "Knights Of The Eternal Throne" will look like! Check out the first few minutes below.

Editor
I started out as a loyal reader of Geektyrant before emailing Joey one day about the potential of writing for Geektyrant. Now six years later I'm the managing editor of Gametyrant.com and still living the dream and giving my opinion to the geek masses! Geektyrant is my life, and I hope that shows in everything I do!
@G33kyMick // mickjoest@geektyrant.com
Sometimes it feels like every time you pick up a rock, you’ll find a roguelite underneath, ready to be played. And more often than not, the game could probably be more aptly classified as a “Hades-like,” if there is such a thing. That’s the case with Echoes of Mystralia, which, while feeling certainly familiar to its Supergiant counterpart, does shine on its own.
I’d had my eyes on Agent 64 for some time, as I expected it to attempt a modern-day indie version of GoldenEye. Instead, it’s a game that tries to just be GoldenEye, as it has little interest in updating or improving upon the game it blatantly does its best to copy. Some level names and themes are straight-up reused even. If you don’t have a high fondness for that game, you’re not going to like this one, but if you just wanted an uninspired competent clone, then this will likely do the trick.