Magic: The Gathering - Edge of Eternities Review: Sci-Fi, Bugs, And Spaceships… In Magic!

What is Edge of Eternities?

Edge of Eternities (EoE) is Magic the Gathering’s final in-universe set of the year, and while it's always a little sad to say goodbye to the last standard release, the future still looks exciting. We’ve got Universes Beyond sets on the horizon—Spider-Man and Avatar: The Last Airbender—but until we return to a new in-universe plane in 2026, EoE is here to keep us busy. And trust me—it’s more than enough.

Edge of Eternities takes Magic fully into space, and no, it’s not just “Planeswalkers in spacesuits.” This is a brand-new, fully fleshed-out world. Wizards of the Coast has gone all-in on the lore this time, delivering a deep narrative experience through immersive audio stories. If you're into Magic lore, EoE is a buffet. Whether you’re cleaning, commuting, or at the gym, take time to check out the audio stories—you’ll quickly realize this is far from a throwaway “hat” set.

What is Available?

The product lineup is what you'd expect from a modern Magic release:

  • Booster Boxes (Collector and Play)

  • Bundle – includes 9 Play Boosters, 20 full-art lands (both foil and non-foil), a promo card, oversized spindown, and card box

  • Two Commander PreconsWorld Shaper (Jund) and Counter Intelligence (Jeskai)

  • Prerelease Pack – 6 Play Boosters, a promo card, and exclusive spindown

Which Pre-Con Is Better?

Like Aetherdrift before it, Edge of Eternities offers two Commander precons. Both are solid out of the box, but if you’re only getting one—here’s what you need to know.

I’m not going to break down the individual value of the cards in the deck, if that’s what you care about Prof did a great job breaking it down on the TCC Youtube. To me what matters in a pre-con is play style value, and upgradeability. How much will you need to upgrade to have it play the way it’s meant to? How different is it from the other pre-cons this year? How fun are they to play? Things like that are what make a pre-con “more valuable” to me. 

World Shaper (Jund B/R/G; Land Sac)

Led by Hearthhull, the Worldseed or Szarel, Genesis Shepard, this deck is all about land sacrifice and graveyard recursion. For my money, Hearthhull makes for the more interesting Commander—it unlocks the deck’s unique mechanics and fits the theme far better than Szarel (though Szarel is still great in the 99). Technically, you could also run Soul of Windgrace, but it doesn’t take full advantage of the new mechanics.

In terms of uniqueness, World Shaper is easily one of the most original pre-con decks of the year. Land sacrifice hasn’t really shown up in 2025 precons, and that novelty gives this deck a major edge. While Final Fantasy dipped into landfall, World Shaper focuses on sacrificing and reusing lands in ways that feel fresh and strategic.

Upgrade thoughts:
Out of the box, it’s well-constructed, but there are definitely some filler creatures (looking at you, World Breaker) that could be cut. You’ll want to lean harder into land recursion and landfall synergy—Lotus Cobra and landfall damage pings like Spitfire Lagac or Valakut Exploration can really ramp this deck up. Filling your graveyard with lands and detonating Aftermath Analyst to blast a player for massive damage seems so satisfying to me. It’s surprising to me that this wasn’t already in the decklist.

Final Grades:

  • Uniqueness: A+

  • Out-of-box performance: B+

  • Upgradeability: A-

  • Overall: A

If you’re looking for a unique experience and want something that stands out in any pre-con pod, World Shaper is an excellent choice.

Counter Intelligence (Jeskai U/R/W; Proliferate Counters)

This one features two possible commanders: Inspirit, Flagship Vessel and Kilo, Apogee Mind. While the spaceship might look cool, I recommend going with Kilo—his tap ability gives you a steady proliferate engine  that pairs well with the new Station mechanic.

Proliferate and counters have shown up in multiple decks this year, so while Counter Intelligence isn’t as groundbreaking (get it?) as World Shaper, it does bring a new twist. This deck doesn’t just do +1/+1 counters—it supports stun counters, charge counters, and even speeds up your Spacecraft’s stationing through proliferating. That flexibility gives it a bit of creative edge.

Upgrade thoughts:
Compared to World Shaper, this deck is easier (and likely cheaper) to upgrade. You can take it in multiple directions—charge counters, stun, even poison if you want to get weird. I personally envision this as a stun/control deck, using proliferate to lock opponents down while building up a massive charge counter bomb.

Final Grades:

  • Uniqueness: B-

  • Out-of-box performance: B

  • Upgradeability: A+

  • Overall: B+

If you like counter-based strategies and want a flexible, modular pre-con, Counter Intelligence has you covered.

And the Winner Is…

Honestly, both are great—and if you can pick up both, you won’t regret it. That said, for pure gameplay value and originality, World Shaper takes the crown. It’s doing something no other pre-con this year is doing, and with just a few upgrades, it can become a powerhouse that no one sees coming.

Final Verdict

Coming into 2025, I was convinced Tarkir: Dragonstorm would be my favorite in-universe Magic set of the year. I loved the bold themes of Tarkir and how the story tied into Aetherdrift and Bloomburrow. I’ve even started a few decks based on the Tarkir strategies. That set really showed me what I loved about Magic—but then Edge of Eternities dropped, and I’ve got to be honest: I wasn’t ready for how much I’d enjoy it.

What a lot of people thought would be a gimmicky “Magic in space” set has turned into one of the most immersive, exciting, and downright fun experiences I’ve had with Magic in a while. The worldbuilding is deep, the lore is rich, and the mechanical identity of the set—especially in Commander—is refreshingly original. Edge of Eternities doesn’t just lean into the sci-fi aesthetic; it builds a universe that feels alive, expansive, and surprisingly grounded in Magic’s core identity.

Edge of Eternities might be the last in-universe set of the year, but it leaves a lasting impression. It may have arrived as the “space set,” but it stayed as one of my favorite Magic experiences this year. If you’re a newer fan like me, or someone who’s been playing long enough to think you’ve seen it all—give EoE a shot. It just might surprise you too.

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