Assassin’s Creed IV: Black Flag Resynced proved that Ubisoft can modernize an older Assassin’s Creed game without completely sanding away everything that made the original special.
I really enjoyed returning to Edward Kenway’s adventure with updated visuals, smoother gameplay, and a handful of modern improvements. More importantly, it made me start thinking about the rest of the franchise. Assassin’s Creed has been around long enough that several of its best (and most divisive) entries could benefit from the same treatment.
Not every older Assassin’s Creed game needs to be completely rebuilt from the ground up. Some of them simply need updated controls, improved performance, quality-of-life changes, and a chance to finally live up to their original potential.
Here are the Assassin’s Creed games that I think should be Resynced next.
Assassin’s Creed II
As much as I love the original Assassin’s Creed, I think creating a Resynced version of that game would be incredibly difficult.
The first game is an important piece of gaming history, but its repetitive mission structure, limited variety, and slower pacing are deeply connected to its identity. Modernizing it without completely transforming the experience would be a difficult balancing act. Ubisoft would either have to make major changes or risk releasing something that still feels dated beneath the upgraded visuals.
If Ubisoft does decide to revisit Altaïr’s story, I think it should go even bigger and Resync the entire Ezio trilogy. However, my first realistic choice would be Assassin’s Creed II.
Assassin’s Creed II is bigger, better, and more varied than the original game while still maintaining the classic Assassin’s Creed formula. Ezio’s journey through Renaissance Italy remains one of the strongest stories in the franchise, and cities like Florence and Venice would look incredible with modern lighting, textures, crowds, and environmental detail.
It also feels like a game that could benefit from modernization without completely abandoning its roots. The combat, climbing, and mission design could be tightened up, but Ubisoft would not need to fundamentally reinvent the experience. Improved parkour responsiveness, quicker weapon selection, smoother movement, and less restrictive mission checkpoints would go a long way.
A successful Assassin’s Creed II Resynced could also open the door for Brotherhood and Revelations to receive the same treatment, giving players a completely modernized version of Ezio’s full story.
Assassin’s Creed Unity
Assassin’s Creed Unity is one of my least favorite games in the series, but it may also be the Assassin’s Creed game that deserves a Resynced version the most.
The game had an incredible setting, ambitious crowd technology, detailed interiors, cooperative missions, and one of the most fluid-looking parkour systems in the franchise. Unfortunately, it never felt like it received the attention or development time it needed to bring all of those ideas together.
Its launch problems have been discussed endlessly, but even beyond the technical issues, Unity always felt like a game that was just a few major improvements away from becoming something special.
A Resynced version could finally give Ubisoft the opportunity to turn it into the game it should have been.
The parkour system could be made more consistent, combat could become more responsive, stealth could receive better enemy detection and cover mechanics, and the cooperative missions could be properly integrated into the overall experience. Improved character progression and clearer customization systems would also help make Arno’s adventure feel less frustrating.
Paris is still one of the most impressive cities Ubisoft has ever created for the franchise. With modern hardware, denser crowds, faster loading, improved lighting, and stronger performance, a new version of Unity could finally fulfill the promise of its original reveal.
I may not love the version of Unity that we received, but I would absolutely be interested in seeing Ubisoft take another shot at it.
Assassin’s Creed Syndicate
Assassin’s Creed Syndicate is a bit of a sour spot for me.
It did not click with me at all when I first played it. I did not connect with the story, the combat felt strange, and the structure never pulled me in enough to keep exploring Victorian London.
However, I have always wondered whether a modernized version of Syndicate would land a little better.
Victorian London is a fantastic setting for an Assassin’s Creed game, and the concept of switching between Jacob and Evie Frye gives the story a fun dynamic. Evie’s stronger focus on stealth and Jacob’s more aggressive approach also created two distinct playstyles, even if the game did not always take full advantage of them.
A Resynced version could refine the combat so it feels less exaggerated, improve enemy variety, and make London easier and more satisfying to navigate. The rope launcher was useful for crossing the city, but it also reduced some of the importance of traditional climbing and parkour. A modern version could rebalance the movement system so the rope launcher complements exploration instead of replacing it.
The gang mechanics could also be expanded to make taking control of London feel more meaningful. More strategic territory management, stronger rival factions, and better rewards could turn the Rooks into a more important part of the experience.
Syndicate may never become one of my favorite Assassin’s Creed games, but a polished modern version could convince me to give it another chance.
Bonus Answer: Bring Back Black Flag Multiplayer
My bonus answer is not another full game. Ubisoft should port the multiplayer mode from the original Assassin’s Creed IV: Black Flag into Black Flag Resynced.
Assassin’s Creed multiplayer was genuinely unique. Instead of focusing on traditional competitive combat, players had to quietly hunt assigned targets while avoiding the opponents hunting them. Blending into crowds, watching suspicious movement, and trying to identify another player before they reached you created a style of multiplayer that no other major franchise has really replaced.
Bringing that mode into Black Flag Resynced would give the game even more longevity and introduce an entirely new audience to one of Assassin’s Creed’s most underrated features.
Ubisoft would not even need to completely reinvent it. Updated servers, improved matchmaking, modern progression, private matches, and cross-platform play would be enough to give the mode a second life.
Which Assassin’s Creed Game Should Be Resynced Next?
Black Flag Resynced showed how much potential there is in revisiting older Assassin’s Creed games. The goal should not be to replace the originals or rebuild every game into a modern RPG. Ubisoft should preserve what made each entry memorable while improving the areas that have not aged as gracefully.
Assassin’s Creed II would be the safest and most exciting choice, especially if it eventually led to the entire Ezio trilogy receiving the same treatment. Unity has the most untapped potential, while Syndicate could benefit from a second chance to win over players who did not connect with it the first time.
No matter which game comes next, I hope Ubisoft continues using the Resynced name as a way to preserve older Assassin’s Creed adventures instead of completely replacing them.
Which Assassin’s Creed game would you like to see Resynced next? Be sure to check out our July 2026 Video Game and Tech Release Calendar for more of this month’s biggest releases, reviews, guides, and gaming coverage.