Fableborne’s Global Open Beta Arrives After Exceeding 380K Players and $21.5M Presale

by Guest User

The studio behind Fableborne pushes its biggest release yet, rolling out a global Open Beta after seasons that drew 380K players and $21.5M in presale demand.

London, England, [2 December 2025] – Pixion Games announced today that Fableborne, its competitive mobile action RPG blending fast skill-based combat with strategic base building, will open its global Open Beta on December 2. After multiple successful playable seasons attracting more than 380,000 players, 108,000 peak Daily Active User (DAU) count, and generating $21.5 million in NFT presale revenue pre-token, Fableborne is now ready for its widest release to date. 

Fableborn introduces a format designed for modern mobile players: fast sessions, strategic depth, and seasonal competitive play where every island is personal and every raid has consequences. Across all prior seasons, Fableborne has been consistently top-trending, fueled by its mix of instantly familiar ARPG gameplay and long-term progression systems. 

Kam Punia, founder and CEO of Pixion Games, said:

“Fableborne has always been built to feel like an excellent mobile game first and foremost. Players have responded to that focus in every season. This Open Beta is our most significant step forward, delivering more content, competition, and a player-driven progression system that gives everyone something meaningful to fight for.”

Players raid, defend, and climb through seasonal leagues in fast tactical ARPG battles. Each island reflects the player’s long-term strategy, while hero builds allow for deeper mastery over time. The structure naturally drives rivalry, community, and retention, holding 25-51% Day 7 retention across seasons.

Fableborne is the first major title in the POWER Ecosystem, a vertically integrated platform that merges gaming, AI, and Web3 to scale next-gen consumer apps. Its underlying Power Protocol introduces a live-ops and incentive layer that supports progression, long-term ownership, and automated engagement systems without forcing players to participate in crypto.

Kam Punia,founder and CEO of Pixion Games, said:

“Our goal is to prove that high-quality games can integrate new tech in ways that boost the experience for all players of all backgrounds without overwhelming them. The experience matters, and Fableborne shows that ownership, incentives, and genuine innovation can deliver a player experience unlike anything we’ve seen before.”

Blockchain remains an optional and invisible feature unless players choose to engage. For creators, the incentive architecture provides liquidity for engagement, reward programmability, and value flow to the unified $POWER token. 

The Open Beta also introduces new content updates, competitive tuning, and expanded social features designed to support larger-scale community play. With more than 2.4 million play sessions logged across previous seasons and an average session length of 32 minutes, Pixion Games is doubling down on systems that reward mastery and encourage players to return throughout each competitive cycle.

About Fableborne

Fableborne is an isometric play-to-own multiplayer game where you embark on a journey to explore the Shatterlands. Built as accessible and mobile-first, the game is a perfect blend of Action RPG and Base Building where you fortify your island and attempt to raid other players’ bases for gold and glory. Users can play in asynchronous player-versus-player battles or hone their skills during challenging boss battles in the player-versus-environment mode. Compete in the Pixion League, collect resources, and claim your well-earned rewards to own your favorite Fableborne Heroes!


About Pixion Games

Founded in 2017, Pixion Games creates exciting multiplayer games that are easy to understand, hard to master, but ultimately fun to play in short sessions. Pixion Games was formed by veterans from Konami, Garena, Gala Games, Square Enix, Sony, Wargaming, Pixonic, Ubisoft, NCSOFT and many of the world’s most formidable game studios, with a proven track record in developing multiplayer experiences for millions of players.

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