Goosebumps. That is is all.
Goosebumps. That is is all.
Dustin has been gaming hardcore since 1982 starting with the Atari 2600. After several years with a ColecoVision, Vectrex, NES, SNES, Sega Genesis, 386/16mhz DOS PC... wait, are you still reading? Dustin now dabbles in hardware and tech reviews, 4K PC gaming and the occasional console title when duty calls. #FirstWorldProblems
After releasing the huge Metal Gear Solid: Master Collection Vol. 1 three years ago, many of us have been waiting for the eventual next set. Labeling it as the first volume always implied there would be more after all. Now that it’s here, it’s seemingly done what was long thought impossible.
After releasing the huge Metal Gear Solid: Master Collection Vol. 1 three years ago, many of us have been waiting for the eventual next set. Labeling it as the first volume always implied there would be more after all. Now that it’s here, it’s seemingly done what was long thought impossible.
It’s always interesting to see a prequel do a genre pivot, but it’s rare to see one pivot to a somewhat different subgenre instead. Sprawl was made in the mold of boomer shooters like Quake, albeit combining it with a far more modern parkour FPS. Sprawl Zero, on the other hand, throws that completely out the window for a tighter, more engaging game all around.