After a rocky and sometimes frustrating 2025, the newest Diablo IV season feels like the shot of demon-slaying adrenaline the game desperately needed. The seasonal mechanics finally strike a balance between rewarding experimentation and respecting player time, offering meaningful progression without feeling like another checklist grind. It’s the first season in a while that feels genuinely fun to log into night after night, not because you have to, but because you want to. Blizzard’s renewed focus on pacing, build variety, and moment-to-moment combat has brought back that unmistakable Diablo “just one more run” feeling that had been missing for far too long. Yes, the game is still a little too "arcadey" for my ARPG taste but it's oh so satisfying as of late, especially after a long break.
The introduction of the Paladin class is easily the highlight and a reminder of why Diablo’s class design has always been one of its greatest strengths. The Paladin feels powerful without being brainless, flexible without being unfocused, and nostalgic without being stuck in the past. Shield-based builds, holy synergies, and group utility all blend together in a way that feels both classic and refreshingly modern. It’s a class that immediately clicks for veterans while also giving newer players a clear, satisfying identity to grow into—and it’s hard not to see it as a benchmark for future class additions.
The sheer amount of build options for the Pally is super impressive. Wanna aura your way through hordes of baddies? Done. Want to smite demons with holy light that whirls and twists around you? Done. It’s flashy, fun, and incredibly satisfying fitting into the Diablo lore more than ever.
Looking ahead to 2026, the future of Diablo IV finally feels bright again. A new expansion, another incoming class (Warlock please?!) , and a clearer vision for the game’s long-term direction signal that Blizzard has learned from its missteps. That said, the final step to true greatness is obvious: endgame itemization. The hunt for rare, unique, and truly powerful gear still lacks that heart-pounding excitement Diablo is known for. Fix that by making loot drops feel legendary again and Diablo IV won’t just be back on track, it’ll be standing tall as one of the genre’s best once more. The present is a big step up from a year ago and I hope a year from now, or even less, we'll be sitting pretty again.